﻿using System;
using System.Collections.Generic;

using Layers;

using NLog;

namespace HoldemGame
{
    public class RoomPlayers : GameList<GamePlayer>
    {
        private GameRoom _room;

        public RoomPlayers(GameRoom room)
        {
            _room = room;
        }
    }

    public class GameRoom
    {
        public string ID { get; set; }
        public RoomPlayers Players { get; set; }

        public GameRoom(string id)
        {
            ID = id;
            Players = new RoomPlayers(this);
        }

    }
}